

That isn’t helped at all by the fact that Franchise mode, where games look as much like television broadcasts as possible, has extremely limited commentary. Court battles have a single looping song – closer to a raw beat than a fully realized track – and aside from a few shouts for picks and other player noises it’s underwhelming in how subdued a typical game feels. Much of that sterility comes from the sound design. Smith’s shouting are all part of NBA Live 19, but overall it feels sterile. Music, shoes, street hoops, and even Stephen A. The whole presentation feels like a collection of pieces that all fit together but never quite gel into a whole. Fancy handles aren’t required, but I love being able to visit the training mode to work on improving my game at any time.īut NBA basketball is as much about culture as it is about the game, and that’s probably Live 19’s weakest showing. I felt like a complete boss when I successfully dribbled behind the back of a defender in training, then I went back and replayed it again to master it. An excellent training mode teaches basic and advanced moves, almost like a fighting game. I definitely felt like I knew what I was doing right away.Īs simple as the controls are, NBA Live 19 has more in-depth moves available to take your game to the next level once you’ve internalized the fundamentals. Shooting, too, is simple and intuitive pulling off a dunk instead of a layup is as easy as holding down the trigger while shooting near the basket. The path that appears between your player and the one you’re aiming at makes passing hard to mess up, which leads to fewer frustrating moments like accidentally throwing to a heavily-defended player, leading to a turnover. Control the CourtOn the court, Live’s control scheme instantly makes sense. Everything involving close contact in NBA Live 19 works well, and specific player animations, like LeBron James’ aggressive lane-driving dribbles, are spot-on. It gives them real weight and fluidity of movement. Players jockey for position, bump into each other and weave through defenders realistically.

Animations are powered by the same system used in Madden NFL 19 and FIFA 19, and I have to say they look better than those in NBA 2K18.
